CONCEPT ART FOR GAMES
Different game projects I have created concept for since 2006
I have worked as a professional concept artist in video games since 2006, starting on the highly acclaimed Viva Piñata Trouble in Paradise for Rare.
In recent years I have worked as Lead Artist at BAFTA Cymru winning studio Wales Interactive, generating ideas and communicating them using all available tools, from quick pencil sketches to detailed digital paintings through to creating white-boxed levels to guide the look and development of titles such as Infinity Runner, Soul Axiom and Master Reboot. |