Concept, Design and Generalist
Below are a selection of documents showcasing my experience in various fields of game development built up over my years working in game since 2003
CONCEPT ART
Concept Art - This PDF shows work I created on various games over the years and touches a bit on the thought process behind much of the work.
|
|
GAMEPLAY AND FLOW
|
Gameplay and Flow - This PDF shows work created for various projects and implementation of game flow and playmaker processes centred around player experience, interactivity and AI theory.
|
LEVEL DESIGN
Level Design - This PDF shows my path through level design over the years, different things built for different games and how the thought process and design considerations come together to create levels and the flow through them
|
|